The classic game of bobbing for apples in a tub of water began as a way to predict a player's fortune. In one version of the game, anyone who got an apple would marry. In another, a dime was put in one apple, a ring in a second, and a button in a third, predicting fortune, marriage, and "single blessedness," respectively. Today's kids may balk at such a quaint ambition, but even without mention of marriage, the game's bobbing, splashing, and general hilarity provide plenty of entertainment. If you want to play with fortune-telling, you can change the type of prediction. Or you can just give a prize to the winner. Which brings us to the loser: In many old games, the loser had to perform a "forfeit." This could be a riddle posing as a task, such as, "Leave the room with two legs and come back with six" (i.e., carry a chair back with you).